A downloadable project
This essay looks at the video game as a performative ritual using elements from theatre and the concept of ritual taken from different cultures.
The second part is a reflection about the evolution of the author's figure in a comparison with the old authors and the independent creators from a new avant-garde wave in video games.
Status | Released |
Category | Other |
Author | Marina Díez |
Genre | Educational |
Tags | artists, creators, essay, performance, ritual, theatre |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
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